Monday, 28 December 2015

Process and production: class crit

I presented my idea about "The other side" animation to the class, which i presented in without a presentation; instead i showed everything that ive researched and what i have currently done at the moment. This included my influences towards my project and my stories i prepared for the other side but did not use because i didn't think they were suited to the characters, my characters were heavily influenced by my favorite animation Mike Inel which gave the impression that i was just recreating his animation "Draw with me" with a different story, and at the end of the crit i decided by the feed back given to change the character design  which is shown below:

I also decided that this animation will take place in a city instead of an empty space, i changed everything i could in order to showcase something different to Mike Inel's animation and make it my own animation with my own style of characters.  

Thursday, 10 December 2015

visual language - character design (part 2)

heres some more experimenting:

Ive started to think of how my character looked like in terms of body proportions, for example one approach i went through was making him really tall with stick type legs because it would suit the job hes currently doing which i mentioned in his occupation on the first character design blog. He is a servent, which gives me the impression that he is tall and slim and wears a suit.

here are some poses of him in the drawing below:

As you can see ive thought about how to assemble him from simple shapes using a rectanglur top and a triangle bottom, in the bottom drawing you can see how i started to experiment more with his poses, for example how his legs bend and how he should stand in side view.






Visual language - character design

At the start of the brief we were told to make a character which had to explain everything about the character, for example his name age and occupation.


Then we had to make them out of various shapes which was a funny process of just experimenting and making wired exaggerated bodies,made of circles, rectangles and trianles to fit the characters personality.
Theses are the examples i did above which showcase the body types and how to make a character so exaggerated with various shapes to make body parts. I started to make all sorts ofweird shaped characters which did not resemble the ideals of the character i wanted to make, but it allowed me to experiment with making various intresrting characters.